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Rev Age Author Path Log message Diff
1177 2955d 21h werner /branches/iland_regen/src/ updating the sapling growth (calculation of stem numbers)  
1176 2958d 21h werner /branches/iland_regen/src/core/ developing the long distance dispersal functionality;
looks as if we have a conceptual problem with how we use the seed kernel functions...
more to come...
 
1175 2965d 22h werner /branches/iland_regen/src/core/ testing change in the way the number of saplings is estimated (when several species reside on the same pixel)  
1174 2966d 21h werner /branches/iland_regen/src/ fixed a bug in the establishment / saplinggrowth debug outputs (bookkeeping)  
1172 2980d 05h werner /branches/iland_regen/src/ fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object....
 
1170 2982d 21h werner /branches/iland_regen/src/ testing the grid-runners (etc) -- they seem to work fine, whew!
fixed a problem in the fire spread (never reached the right and bottom edge of a landscape).
 
1169 2986d 22h werner /branches/iland_regen/src/ debugging the crash in the firemodule... nasty.  
1168 2987d 20h werner /branches/iland_regen/src/ working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.  
1167 2988d 05h werner /branches/iland_regen/ merged serotiny from trunk  
1165 2989d 19h werner /branches/iland_regen/src/ implementation of sprouting  
1164 2994d 22h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1163 2995d 03h werner /branches/iland_regen/src/ removed the "sapling.h" everywhere.
open:
* establishment: use better random order of species (e.g. by providing N random lists in speciesSet)
 
1162 2995d 04h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
1161 2995d 05h werner /branches/iland_regen/src/core/ water limitation of establishment  
1160 2995d 20h werner /branches/iland_regen/src/core/ bug-fixes of the new establishment module (carbon)

first part of the YNP water limitation in establishment.
 
1159 2996d 17h werner /branches/iland_regen/src/ Changed memory layout of regeneration module.
problems now with invalid (NaN) soil values. Needs further analysis ;)
 
1158 2996d 23h werner /branches/iland_regen/src/ further performance improvements in regeneration/sapling module.
In total (sim 80 yrs WBT 2km2, from bare ground), iLand is +- 35% faster:
* seed dispersal (not today)
* optimized use of LRI-correction
* better linearization in sapling growth (height growth potential)
 
1157 2997d 06h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1118 3053d 02h werner /branches/iland_regen/src/core/ fixes for the new saplings, now it almost works as expected.  
1117 3054d 18h werner /branches/iland_regen/src/ including loading of saplings of snapshots....  

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