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Rev Age Author Path Log message Diff
174 5397d 00h werner /src/ some cleanup in file structure; moved files from fonstudio away from "core" directory.  
132 5409d 01h Werner /src/fonstudio/ changed mode of calculation of the size of stamps (LIPs). Now, we take a percentage of the total value (e.g. take all those rings that have >95% of total influence).  
131 5409d 02h Werner /src/ added a 64x64 stamp while reinvoking the FonStudio  
129 5409d 06h Werner /src/ MainWindow GUI (uses Qt Actions) to start/stop/create the "model", GUI to retrieve debug data.  
127 5411d 02h Werner /src/ Started the iLand Viewer GUI software (copied fonstudio and dropped a lot of stuff). Yeah!  
126 5411d 05h Werner /src/ fine grained debug outputs that could be switched on/off selectively and are only run in debug mode...  
125 5411d 06h Werner /src/ growth of individual trees  
123 5412d 23h Werner /src/ ThreadRunner class. This hopefully is a good foundation for all the multithreading issues...  
121 5414d 04h Werner /src/ reworked exception handling in Expression.
found finally out, that bug was due to a sync-problem with multiple threads, with "Parse" being done "late" during the multi-threaded execution.
nasty.
Added a switch in project-file to enable/disable multithreading.
 
120 5414d 06h Werner /src/ hunted a "bug" in the IException class - finally after some rewriting it came up that the bug was a faulty access in the drawing routine... aarrgghhhhh...  
119 5414d 08h Werner /src/ added HD-range species parameter.  
118 5414d 11h Werner /src/ DBGMODE macro.
Multithreading of main calls in Model. Qt is great!!!
 
114 5415d 05h Werner /src/ some more visual fixes (panning, painting of trees, ...)  
113 5415d 06h Werner /src/ started Production3PG-class which couples the (stand-level) production.
implemented zooming and panning in Viewport (this is always a hell of a job)
 
111 5416d 06h Werner /src/ added "RessourceUnitSpecies" (included setup and access functions). Each species has now a numeric index which is used to construct vectors of RessourceUnitSpecies per RessourceUnit.  
108 5416d 22h Werner /src/fonstudio/ fixed little glitch during paint.
I think there is still an issue with the way we iterate over the ressource-units... it takes too long...
 
107 5416d 22h Werner /src/ created "AllTreeIterator" as a convenient means to traverse all trees in the model, adapted the painting of trees in MainWindow to the many RessourceUnits.  
106 5416d 23h Werner /src/ added StandLoader class which encapsulates the initialization of stands. Currently only Picus-style initfiles can be loaded.
added more content to Model and cleaned the Tree class. Now a multiple stand setup with N ressource units and N duplicate stands can be loaded and the light-patterns calculated. cool!
 
105 5417d 02h Werner /src/ several changes:
create multiple RessourceUnits as a grid
modified include-order for model.h and mainwindow.cpp
added clear() to Grid.
fixed bug in Grid::indexOf()
...
 
104 5417d 08h Werner /src/ incorporated "Model" into the FonStudio.  

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