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911 3702d 13h werner /branches/port_qt5_64bit/src/ scheduling, update in planting  
/branches/port_qt5_64bit/src/abe/activity.h
/branches/port_qt5_64bit/src/abe/actplanting.cpp
/branches/port_qt5_64bit/src/abe/actplanting.h
/branches/port_qt5_64bit/src/abe/actsalvage.cpp
/branches/port_qt5_64bit/src/abe/actsalvage.h
/branches/port_qt5_64bit/src/abe/fmstand.cpp
/branches/port_qt5_64bit/src/abe/fmstp.cpp
/branches/port_qt5_64bit/src/abe/forestmanagementengine.cpp
/branches/port_qt5_64bit/src/core/resourceunitspecies.h
/branches/port_qt5_64bit/src/core/sapling.cpp
/branches/port_qt5_64bit/src/core/sapling.h
/branches/port_qt5_64bit/src/core/standloader.cpp
/branches/port_qt5_64bit/src/tools/globalsettings.h
/branches/port_qt5_64bit/src/tools/mapgrid.cpp
/branches/port_qt5_64bit/src/tools/mapgrid.h
863 3852d 04h werner /branches/port_qt5_64bit/ renaming of the FOME to AMIE.
unfortunately, some partial merge of changes in Qt4-branch.
 
/branches/port_qt5_64bit/src/amie
/branches/port_qt5_64bit/src/fome
/branches/port_qt5_64bit
/branches/port_qt5_64bit/src/amie/fmunit.h
/branches/port_qt5_64bit/src/amie/forestmanagementengine.cpp
/branches/port_qt5_64bit/src/core/establishment.cpp
/branches/port_qt5_64bit/src/core/model.h
/branches/port_qt5_64bit/src/core/resourceunit.h
/branches/port_qt5_64bit/src/core/resourceunitspecies.cpp
/branches/port_qt5_64bit/src/core/resourceunitspecies.h
/branches/port_qt5_64bit/src/core/sapling.cpp
/branches/port_qt5_64bit/src/core/standstatistics.cpp
/branches/port_qt5_64bit/src/core/standstatistics.h
/branches/port_qt5_64bit/src/iland/iland.pro
/branches/port_qt5_64bit/src/tools/globalsettings.cpp
/branches/port_qt5_64bit/src/tools/mapgrid.h
779 4059d 05h werner /branches/port_qt5_64bit/  
/branches/port_qt5_64bit
720 4537d 23h werner /trunk/src/ fixed a problem when trees died in disturbance and the (unupdated) statistics were used (e.g. the LAI for calculating the water cycle). Now for affected resource units, not only the treelists but also the RU-statistics are updated.
implemented a "radiating" mechanism of border cells. If stand-grid-cells (i.e. 10m height grid resolution) are marked as "outside and forest", then the cells "radiate" some influence on the LIF into the project area. Thus, trees on the edge of the project do *not* have properties of trees standing on a stand edge. Currently, the form/amount of this edge-effect is hard coded.
 
/trunk/src/core/climate.cpp
/trunk/src/core/climate.h
/trunk/src/core/model.cpp
/trunk/src/core/model.h
/trunk/src/core/phenology.cpp
/trunk/src/core/resourceunit.cpp
/trunk/src/core/resourceunit.h
/trunk/src/core/resourceunitspecies.h
/trunk/src/core/tree.cpp
/trunk/src/core/watercycle.cpp
/trunk/src/iland/mainwindow.cpp
/trunk/src/iland/version.cpp
639 4803d 03h werner / move current content to the "trunk"  
/trunk/executable
/trunk/src
/executable
/src
600 4873d 00h werner /src/ corrected grid export (flipping of y-axis)
added initialization of saplings; StandLoader contains now a routine similar to the one for larger trees to distribute saplings; additionally, a script function (Globals.addSaplingsOnStand()) can be used to use this functionality.
 
/src/core/grid.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
/src/core/speciesset.h
/src/core/standloader.cpp
/src/core/standloader.h
/src/tools/mapgrid.cpp
/src/tools/scriptglobal.cpp
/src/tools/scriptglobal.h
521 4963d 07h werner /src/ moved snag dynamics from rus-level to ru-level  
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/snag.h
/src/core/tree.cpp
/src/output/dynamicstandout.cpp
/src/tools/globalsettings.cpp
504 4993d 02h werner /src/ New output for "saplings"  
/src/output/saplingout.cpp
/src/output/saplingout.h
/src/core/model.cpp
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
/src/core/standstatistics.cpp
/src/core/watercycle.cpp
/src/iland/iland.pro
/src/output/outputmanager.cpp
475 5014d 08h werner /src/ * Snag dynamics
debug output "SnagDynamics"
life cycle of Snag objects
include Snag Dynamics in newYear / year end routines

* threadrunner.cpp: parallel execution of species related tasks, e.g. the seed dispersal. In the current form, the ThreadRunner is much nicer:
ThreadRunner runner(mActiveSpecies);
runner.run(func_ptr);
 
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/snag.cpp
/src/core/snag.h
/src/core/species.h
/src/core/speciesset.cpp
/src/core/threadrunner.cpp
/src/core/threadrunner.h
/src/tools/globalsettings.cpp
/src/tools/globalsettings.h
469 5018d 23h werner / update contains some fixes in regeneration/sapling growth model.
contains also a beta-version of the snag dynamics sub module.
 
/executable/iland.exe
/src/core/resourceunitspecies.h
/src/iland/version.cpp
468 5019d 06h werner /src/ starting the implementation of the snag dynamics submodule.
New class: Snag
added Snag to ResourceUnitSpecies
added links to Snag in Tree
 
/src/core/snag.cpp
/src/core/snag.h
/src/core/model.cpp
/src/core/modelsettings.h
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/tree.cpp
/src/iland/iland.pro
462 5020d 00h werner /src/core/ if a sapling of a species is already present at a specific location (i.e.: pixel), than no other cohort of that species can regenerate on that pixel.
new function: hasSaplingAt().
 
/src/core/establishment.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
454 5069d 09h werner /src/ improvements of regeneration/establishment. Looking for bug that stems obviously from copy-constructor problems (resourceUnitSpecies).  
/src/core/establishment.cpp
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
/src/core/species.cpp
/src/core/standstatistics.cpp
/src/core/standstatistics.h
/src/tools/expressionwrapper.cpp
453 5069d 22h werner /src/ sapling growth now in a basic working state. started to implement recruitment. One bug with the "maximum-establishment-height-grid" known.
added also visualization of regeneration layer. Once I have time, I should restructure the drawing/visualization code as it gets quirky (and a paper-concept is available...)
 
/src/core/grid.h
/src/core/resourceunit.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
/src/core/species.cpp
/src/core/species.h
/src/core/standstatistics.cpp
/src/core/standstatistics.h
/src/iland/mainwindow.cpp
/src/iland/mainwindow.h
/src/tools/expressionwrapper.cpp
451 5070d 07h werner /src/ further development of sapling growth  
/src/core/establishment.cpp
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
/src/tools/globalsettings.cpp
450 5070d 09h werner /src/core/ implementing sapling growth...  
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/sapling.cpp
/src/core/sapling.h
/src/core/species.h
449 5070d 10h werner /src/ start of implementation of sapling growth.
setup of the temporal height-map for saplings.
 
/src/core/sapling.cpp
/src/core/sapling.h
/src/core/resourceunit.h
/src/core/resourceunitspecies.h
/src/core/species.cpp
/src/core/species.h
/src/core/tree.h
/src/iland/iland.pro
/src/tools/globalsettings.h
440 5123d 07h werner /src/core/ climate: added a pre-calculated value for the 10.5hrs day
including establishment calculation in the normal execution path.
 
/src/core/climate.cpp
/src/core/climate.h
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/model.cpp
/src/core/model.h
/src/core/phenology.cpp
/src/core/production3pg.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/threadrunner.cpp
/src/core/threadrunner.h
438 5124d 04h werner /src/ new GridRunner class to iterate nicely over grids with different sizes.
establishment.cpp: started to integrate the whole regeneration process (including "lazy" calculation of 3pg (only if necessary)).
 
/src/core/establishment.cpp
/src/core/grid.h
/src/core/model.h
/src/core/resourceunit.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/iland/mainwindow.cpp
/src/iland/tests.cpp
/src/iland/tests.h
376 5189d 10h werner /src/ calculation of an average value for aging at resource unit level.
added variable 'aging' for resource units.
changed comments.
 
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/species.cpp
/src/core/tree.cpp
/src/tools/expression.cpp
/src/tools/expressionwrapper.cpp

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