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255 5380d 22h werner /src/ const-ness of Climate.
shell for species response water.
 
/src/core/climate.cpp
/src/core/climate.h
/src/core/model.cpp
/src/core/phenology.h
/src/core/resourceunit.h
/src/core/species.h
/src/core/speciesresponse.cpp
/src/core/watercycle.cpp
/src/core/watercycle.h
/src/iland/tests.cpp
/src/iland/tests.h
251 5381d 00h werner /src/ Light-Redistribution: Changed again (12.10.2009). LRI of trees are now modified with a modifier based on stockedarea*beerLambert-fraction (pPar). The modified LRI is then used to calculate a light response. The light response * leafarea eventually acts as the share of GPP assigned to a particular tree.  
/src/core/model.cpp
/src/core/production3pg.cpp
/src/core/production3pg.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/speciesresponse.h
/src/core/tree.cpp
/src/core/tree.h
/src/output/productionout.cpp
/src/tools/globalsettings.cpp
241 5384d 22h werner /src/core/ watercycle within the model sequence.  
/src/core/climate.cpp
/src/core/model.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/watercycle.cpp
240 5385d 01h werner /src/ water cycle yields first results.
implemented a "createStandStatistics()" function, that calculates stocked areas, and statistics after initialization and before the actual model run.
 
/src/core/climate.h
/src/core/model.cpp
/src/core/model.h
/src/core/modelsettings.cpp
/src/core/modelsettings.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/standstatistics.cpp
/src/core/standstatistics.h
/src/core/watercycle.cpp
/src/core/watercycle.h
/src/iland/mainwindow.cpp
/src/iland/tests.cpp
/src/iland/tests.h
/src/tools/globalsettings.cpp
234 5385d 20h werner /src/core/ added (during dev. of watercycle) new properties: area() to ResourceUnit, leafArea() to Tree, added LAI-counting to StandStatistics.  
/src/core/climate.h
/src/core/resourceunit.h
/src/core/resourceunitspecies.h
/src/core/standstatistics.cpp
/src/core/standstatistics.h
/src/core/tree.h
230 5386d 18h werner /src/ 3PG work out  
/src/core/production3pg.cpp
/src/core/production3pg.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/speciesresponse.cpp
/src/core/tree.cpp
/src/output/output.cpp
/src/tools/globalsettings.cpp
215 5393d 16h werner /src/core/ distribution of GPP - what a mess...  
/src/core/production3pg.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/tree.cpp
212 5394d 00h werner /src/ added LightResponse as a TreeVariable, fixed bug during Light distribution.  
/src/core/climate.cpp
/src/core/resourceunit.h
/src/core/speciesresponse.cpp
/src/core/tree.cpp
/src/core/tree.h
/src/tools/expressionwrapper.cpp
208 5395d 03h werner /src/core/ included "Climate" in the model (i.e. list of climates in Model, climate ptr in resource unit, call of response calculation in production().  
/src/core/climate.cpp
/src/core/climate.h
/src/core/model.cpp
/src/core/model.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.h
/src/core/speciesresponse.cpp
205 5395d 05h werner /src/ added LightResponse function (modelsettings) to allow examination of various options for the distribution of NPP.  
/src/core/modelsettings.cpp
/src/core/modelsettings.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/tree.cpp
/src/tools/expression.h
200 5398d 22h werner /src/ added "ModelSettings", i.e. a high performant storage for model settings, further spelling resource vs ressource, including the "batch" job feature from fonstudio into iland. added a slot for MainWindow to force a repaint. and much more.  
/src/core/management.cpp
/src/core/management.h
/src/core/modelsettings.cpp
/src/core/modelsettings.h
/src/iland/management.cpp
/src/iland/management.h
/src/core/model.cpp
/src/core/model.h
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/threadrunner.cpp
/src/core/threadrunner.h
/src/core/tree.cpp
/src/fonstudio/fonstudio.pro
/src/fonstudio/mainwindow.cpp
/src/iland/iland.pro
/src/iland/mainwindow.cpp
/src/iland/mainwindow.h
/src/iland/tests.cpp
/src/iland/tests.h
/src/output/outputmanager.cpp
/src/tools/expressionwrapper.h
189 5400d 15h iland /src/ finished ressource vs. resource struggle, some cleanup within xml file
reading.
 
/src/core/model.cpp
/src/core/model.h
/src/core/production3pg.cpp
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.cpp
/src/core/standloader.cpp
/src/core/tree.cpp
/src/iland/iland.pro
/src/iland/mainwindow.cpp
/src/iland/management.cpp
/src/iland/tests.cpp
/src/output/dynamicstandout.cpp
/src/output/standout.cpp
/src/output/treeout.cpp
/src/tools/expressionwrapper.cpp
/src/tools/globalsettings.cpp
/src/tools/globalsettings.h
/src/tools/xmlhelper.cpp
188 5400d 16h werner /src/core/ rename ressoure files.  
/src/core/resourceunit.cpp
/src/core/resourceunit.h
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/ressourceunit.cpp
/src/core/ressourceunit.h
/src/core/ressourceunitspecies.cpp
/src/core/ressourceunitspecies.h
187 5400d 16h iland /src/ wow. Ressource is correctly spelled as Resource. I jerk.  
/src/core/global.h
/src/core/model.cpp
/src/core/production3pg.h
/src/core/ressourceunit.h
/src/core/ressourceunitspecies.cpp
/src/core/ressourceunitspecies.h
/src/core/standloader.cpp
/src/core/standloader.h
/src/core/threadrunner.cpp
/src/core/threadrunner.h
/src/core/tree.h
/src/iland/mainwindow.cpp
/src/iland/management.cpp
/src/iland/tests.cpp
/src/tools/expressionwrapper.cpp
/src/tools/expressionwrapper.h
/src/tools/xmlhelper.h
183 5401d 02h werner /src/ Added isEmpty() for Expression. Added new output DynamicStandOutput. New wrapper for RessourceUnits. Everything is in its right place ;)  
/src/output/dynamicstandout.cpp
/src/output/dynamicstandout.h
/src/core/ressourceunit.h
/src/iland/iland.pro
/src/output/standout.h
/src/output/treeout.cpp
/src/tools/expression.cpp
/src/tools/expression.h
/src/tools/expressionwrapper.cpp
/src/tools/expressionwrapper.h
180 5401d 20h werner /src/ created StandStatistics (similar to the solution in Picus). Each tree adds itself to the statistics object of RU x species. During yearEnd() of RessourceUnit the data is aggregated for the whole stand.  
/src/core/standstatistics.cpp
/src/core/standstatistics.h
/src/core/model.cpp
/src/core/ressourceunit.cpp
/src/core/ressourceunit.h
/src/core/ressourceunitspecies.h
/src/core/tree.cpp
/src/core/tree.h
/src/iland/iland.pro
179 5401d 21h werner /src/ added standoutput (accompanied by some changes at other places)  
/src/output/standout.cpp
/src/output/standout.h
/src/core/ressourceunit.h
/src/core/species.h
/src/core/speciesset.cpp
/src/core/speciesset.h
/src/iland/iland.pro
/src/output/output.h
/src/output/outputmanager.cpp
157 5411d 22h werner /src/ cleaning of memory after trees died; this had some impacts on AllTreeIterator and some other places.
added a "Tests" class to combine some simple tests.
 
/src/iland/tests.cpp
/src/iland/tests.h
/src/core/global.h
/src/core/model.cpp
/src/core/model.h
/src/core/ressourceunit.cpp
/src/core/ressourceunit.h
/src/core/tree.cpp
/src/core/tree.h
/src/iland/iland.pro
/src/iland/mainwindow.cpp
/src/tools/expression.cpp
/src/tools/expressionwrapper.cpp
151 5413d 04h iland /src/ - now calculating the area per RU which is stocked.
to achieve that, changes were made to:
- heightGrid() in Tree
- RessourceUnit: new member variables
- Model: function to iterate over RUs and calculate actual values.
- added functions for binary (QByteArray) loading/saving to file in
Helper

GUI: saveState/restoreState in MainWindow - used for dockwindows.
 
/src/core/model.cpp
/src/core/model.h
/src/core/ressourceunit.cpp
/src/core/ressourceunit.h
/src/core/tree.cpp
/src/core/tree.h
/src/iland/mainwindow.cpp
/src/iland/mainwindow.ui
/src/tools/globalsettings.cpp
/src/tools/helper.cpp
/src/tools/helper.h
147 5413d 23h werner /src/core/ redistribution of radiation from RessourceUnit to trees.  
/src/core/ressourceunit.cpp
/src/core/ressourceunit.h
/src/core/tree.cpp

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