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1165 3084d 03h werner /branches/iland_regen/src/ implementation of sprouting  
1164 3089d 05h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1163 3089d 10h werner /branches/iland_regen/src/ removed the "sapling.h" everywhere.
open:
* establishment: use better random order of species (e.g. by providing N random lists in speciesSet)
 
1162 3089d 11h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
1161 3089d 13h werner /branches/iland_regen/src/core/ water limitation of establishment  
1159 3091d 01h werner /branches/iland_regen/src/ Changed memory layout of regeneration module.
problems now with invalid (NaN) soil values. Needs further analysis ;)
 
1158 3091d 06h werner /branches/iland_regen/src/ further performance improvements in regeneration/sapling module.
In total (sim 80 yrs WBT 2km2, from bare ground), iLand is +- 35% faster:
* seed dispersal (not today)
* optimized use of LRI-correction
* better linearization in sapling growth (height growth potential)
 
1157 3091d 13h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1117 3149d 02h werner /branches/iland_regen/src/ including loading of saplings of snapshots....  
1115 3152d 03h werner /branches/iland_regen/src/ integrating sapling growth, testing  
1114 3152d 05h werner /branches/iland_regen/src/ new output for tree removals ("landscape_removed").  
1111 3153d 04h werner /branches/iland_regen/src/ first draft of the new "establishment"
added the "Saplings", the new container for establishment/sapling growth
some basic functionality is already there...
 
1104 3161d 11h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1102 3162d 00h werner /branches/port_qt5_64bit/src/ fixed couple of clang warnings.

some debugging/profiling work w.r.t. establishment/regen.
 
1089 3228d 05h werner /branches/port_qt5_64bit/src/ ABE learned some new tricks ....  
1087 3232d 04h werner /branches/port_qt5_64bit/src/ added "flushing" of log messages.
fixed a bug when some resource units were 0 in setting up the wind module.
 
1085 3236d 04h werner /branches/port_qt5_64bit/src/ working on barkbeetle module (fixing problems, some small modifications, ...)
improving the JS-based spatial analysis toolkit.
 
1071 3266d 06h werner /branches/port_qt5_64bit/src/ alternative mortality formulation
COST PROFOUND exercise (H. Bugmann)
 
1068 3271d 13h werner /branches/port_qt5_64bit/src/ some optimizations for grass / establishment
START
 
1065 3273d 00h werner /branches/port_qt5_64bit/src/ interaction of bark beetle and wind disturbances.  

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