Rev |
Age |
Author |
Path |
Log message |
Diff |
1217 |
2791d 08h |
werner |
/ |
clean up repository - make 1.0 trunk again! |
|
1213 |
2797d 05h |
werner |
/branches/iland_regen/src/ |
implementing the stand-wise snapshot feature (for the advanced dynamic initalization) |
|
1211 |
2797d 12h |
werner |
/branches/iland_regen/src/ |
added GPL headers for files that did not contain the header |
|
1208 |
2799d 06h |
werner |
/branches/iland_regen/src/ |
working on the Spin-up feature (some additions to ABE) |
|
1203 |
2821d 09h |
werner |
/branches/iland_regen/src/ |
added the missing "ActPlanting" functions for the "new" regeneration module. |
|
1196 |
2912d 05h |
werner |
/branches/iland_regen/src/ |
StandGPP debug output (instead of the missing StandNPP) output |
|
1182 |
2937d 06h |
werner |
/branches/iland_regen/src/ |
Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]
[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc
some code clean up - removed old code (sapling.cpp) for sapling trees and establishment. |
|
1181 |
2954d 06h |
werner |
/branches/iland_regen/src/ |
include LDD packages even for N<1 (choose probabilistically)
visualizing seed input from javascript |
|
1180 |
2959d 05h |
werner |
/branches/iland_regen/src/ |
major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers) |
|
1179 |
2961d 07h |
werner |
/branches/iland_regen/src/ |
GUI: visualizing seed maps
minor change in seed kernel calculation |
|
1174 |
2979d 06h |
werner |
/branches/iland_regen/src/ |
fixed a bug in the establishment / saplinggrowth debug outputs (bookkeeping) |
|
1172 |
2992d 14h |
werner |
/branches/iland_regen/src/ |
fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object.... |
|
1168 |
3000d 05h |
werner |
/branches/iland_regen/src/ |
working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs. |
|
1164 |
3007d 07h |
werner |
/branches/iland_regen/src/ |
found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine |
|
1163 |
3007d 12h |
werner |
/branches/iland_regen/src/ |
removed the "sapling.h" everywhere.
open:
* establishment: use better random order of species (e.g. by providing N random lists in speciesSet) |
|
1162 |
3007d 13h |
werner |
/branches/iland_regen/src/ |
removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader |
|
1158 |
3009d 08h |
werner |
/branches/iland_regen/src/ |
further performance improvements in regeneration/sapling module.
In total (sim 80 yrs WBT 2km2, from bare ground), iLand is +- 35% faster:
* seed dispersal (not today)
* optimized use of LRI-correction
* better linearization in sapling growth (height growth potential) |
|
1157 |
3009d 15h |
werner |
/branches/iland_regen/ |
merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch). |
|
1111 |
3071d 05h |
werner |
/branches/iland_regen/src/ |
first draft of the new "establishment"
added the "Saplings", the new container for establishment/sapling growth
some basic functionality is already there... |
|
1104 |
3079d 12h |
werner |
/branches/iland_regen/ |
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone |
|