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Rev Age Author Path Log message Diff
1222 2791d 02h werner / public SVN  
1221 2791d 02h werner /branches/ public SVN  
1220 2791d 02h werner /branches/version1.0/ Version 1.0  
1218 2791d 05h werner / clean up repository - make 1.0 trunk again!  
1217 2791d 05h werner / clean up repository - make 1.0 trunk again!  
1212 2797d 08h werner /branches/iland_regen/src/ iLand-caption in pro files  
1172 2992d 10h werner /branches/iland_regen/src/ fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object....
 
1170 2995d 02h werner /branches/iland_regen/src/ testing the grid-runners (etc) -- they seem to work fine, whew!
fixed a problem in the fire spread (never reached the right and bottom edge of a landscape).
 
1169 2999d 03h werner /branches/iland_regen/src/ debugging the crash in the firemodule... nasty.  
1167 3000d 10h werner /branches/iland_regen/ merged serotiny from trunk  
1165 3002d 01h werner /branches/iland_regen/src/ implementation of sprouting  
1164 3007d 03h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1162 3007d 09h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
1157 3009d 11h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1104 3079d 09h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1054 3213d 03h werner /branches/port_qt5_64bit/ next iteration of the barkbeetle Modules
added background image to the iland viewer
some update of the wind-module as well (new wind output, for example)
 
1044 3254d 04h werner /branches/port_qt5_64bit/src/ implementing the interaction between bark beetle and wind disturbances;
introduced new flags to mark the reason why trees died when they do die, and a mechanism that allows disturbance modules to being notified when trees die. This involved the creation of a new "DisturbanceInterface".
 
1014 3413d 02h werner /branches/port_qt5_64bit/src/ bark beetle module fine tuning (outputs etc)
fixed an issue with always copying the labels (names) of layered grids.
warning: still a compile error ;)
 
903 3718d 02h werner /branches/port_qt5_64bit/src/ working on AMIE - calculation of mean annual increment.  
877 3800d 02h werner /branches/port_qt5_64bit/src/ COLORS
added non-numerical layers to iland.
New "Colors" class (including typical R-color-palettes (RColorBrewer, terrain-colors).
the "LayeredGrid" has now a more versatile "LayerElement" that stores default view type, name and caption.
updated the grid definition of fire and wind module.
 

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