Rev |
Age |
Author |
Path |
Log message |
Diff |
1217 |
2877d 11h |
werner |
/ |
clean up repository - make 1.0 trunk again! |
|
1213 |
2883d 08h |
werner |
/branches/iland_regen/src/ |
implementing the stand-wise snapshot feature (for the advanced dynamic initalization) |
|
1211 |
2883d 15h |
werner |
/branches/iland_regen/src/ |
added GPL headers for files that did not contain the header |
|
1208 |
2885d 09h |
werner |
/branches/iland_regen/src/ |
working on the Spin-up feature (some additions to ABE) |
|
1203 |
2907d 12h |
werner |
/branches/iland_regen/src/ |
added the missing "ActPlanting" functions for the "new" regeneration module. |
|
1196 |
2998d 08h |
werner |
/branches/iland_regen/src/ |
StandGPP debug output (instead of the missing StandNPP) output |
|
1182 |
3023d 08h |
werner |
/branches/iland_regen/src/ |
Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]
[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc
some code clean up - removed old code (sapling.cpp) for sapling trees and establishment. |
|
1181 |
3040d 09h |
werner |
/branches/iland_regen/src/ |
include LDD packages even for N<1 (choose probabilistically)
visualizing seed input from javascript |
|
1180 |
3045d 08h |
werner |
/branches/iland_regen/src/ |
major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers) |
|
1179 |
3047d 10h |
werner |
/branches/iland_regen/src/ |
GUI: visualizing seed maps
minor change in seed kernel calculation |
|
1174 |
3065d 09h |
werner |
/branches/iland_regen/src/ |
fixed a bug in the establishment / saplinggrowth debug outputs (bookkeeping) |
|
1172 |
3078d 16h |
werner |
/branches/iland_regen/src/ |
fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object.... |
|
1168 |
3086d 08h |
werner |
/branches/iland_regen/src/ |
working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs. |
|
1164 |
3093d 09h |
werner |
/branches/iland_regen/src/ |
found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine |
|
1163 |
3093d 14h |
werner |
/branches/iland_regen/src/ |
removed the "sapling.h" everywhere.
open:
* establishment: use better random order of species (e.g. by providing N random lists in speciesSet) |
|
1162 |
3093d 15h |
werner |
/branches/iland_regen/src/ |
removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader |
|
1158 |
3095d 11h |
werner |
/branches/iland_regen/src/ |
further performance improvements in regeneration/sapling module.
In total (sim 80 yrs WBT 2km2, from bare ground), iLand is +- 35% faster:
* seed dispersal (not today)
* optimized use of LRI-correction
* better linearization in sapling growth (height growth potential) |
|
1157 |
3095d 17h |
werner |
/branches/iland_regen/ |
merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch). |
|
1111 |
3157d 08h |
werner |
/branches/iland_regen/src/ |
first draft of the new "establishment"
added the "Saplings", the new container for establishment/sapling growth
some basic functionality is already there... |
|
1104 |
3165d 15h |
werner |
/branches/iland_regen/ |
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone |
|
1102 |
3166d 04h |
werner |
/branches/port_qt5_64bit/src/ |
fixed couple of clang warnings.
some debugging/profiling work w.r.t. establishment/regen. |
|
1099 |
3186d 12h |
werner |
/branches/port_qt5_64bit/src/ |
cleaning gcc warnings, trying to compile on VSC. |
|
1093 |
3211d 09h |
werner |
/branches/port_qt5_64bit/src/ |
toying around with yuidoc, some clang-related cleaning. |
|
1091 |
3215d 08h |
werner |
/branches/port_qt5_64bit/src/tools/ |
additional JS functions for retrieving grids from iLand. fancy.... |
|
1090 |
3227d 07h |
werner |
/branches/port_qt5_64bit/src/ |
abe udpates (scheduler problem when stand age is 0) |
|
1088 |
3234d 09h |
werner |
/branches/port_qt5_64bit/src/ |
salavage management bark beetle damages
some fixes w.r.t. the correct extent of grids.
added "year" as stand varaible (abe). |
|
1085 |
3240d 09h |
werner |
/branches/port_qt5_64bit/src/ |
working on barkbeetle module (fixing problems, some small modifications, ...)
improving the JS-based spatial analysis toolkit. |
|
1084 |
3242d 08h |
werner |
/branches/port_qt5_64bit/src/tools/ |
removed API change |
|
1083 |
3242d 10h |
werner |
/branches/port_qt5_64bit/src/ |
improve API for spatial analysis - now patch creation works also with js. |
|
1082 |
3243d 08h |
werner |
/branches/port_qt5_64bit/src/ |
remove out-of-project area from GrassCover
fixed error in calculating the number of bark beetle generations (and changed the handling of sister broods) |
|
1081 |
3247d 08h |
werner |
/branches/port_qt5_64bit/src/ |
created a new javascript wrapper for the iLand "grid" class. This includes some processing (e.g. calculate using expressions), and some function to retrieve grids from iLand (e.g. damage data from disturbance modules, height grid).
fancy! |
|
1080 |
3248d 12h |
werner |
/branches/port_qt5_64bit/src/ |
spatial analysis: add patch analysis (clump sizes), add to wind module (scriptable) |
|
1077 |
3256d 14h |
werner |
/branches/port_qt5_64bit/src/ |
implemented stormInfestationProbability in bark beetle module.
added path() function in Globals JS object. |
|
1071 |
3270d 10h |
werner |
/branches/port_qt5_64bit/src/ |
alternative mortality formulation
COST PROFOUND exercise (H. Bugmann) |
|
1070 |
3275d 09h |
werner |
/branches/port_qt5_64bit/src/ |
bark-beetle wind interaction, now working ... |
|
1065 |
3277d 05h |
werner |
/branches/port_qt5_64bit/src/ |
interaction of bark beetle and wind disturbances. |
|
1064 |
3278d 09h |
werner |
/branches/port_qt5_64bit/src/ |
many changes. Most notably:
* improvements in the grass-cover sub Modules
* interaction between wind and bark beetle
* javascript function to extract seed-distribution-maps
* fixed a bug when continuous seed input was assumed |
|
1061 |
3285d 09h |
werner |
/branches/port_qt5_64bit/src/ |
developinig ABE.
groundwork: creating STP options (i.e. pure JS-options of STPs that can be used in activities)
working on species specific targets for thinnings (involves a lot of thinking and fiddling with javascript)
added an option to include "shortcuts" to often-used functions (i.e. links in the GUI that directly call JS-functions). |
|
1059 |
3290d 10h |
werner |
/branches/port_qt5_64bit/src/ |
added topheight in ABE
additional things like standIds(), ... |
|
1058 |
3291d 11h |
werner |
/branches/port_qt5_64bit/src/ |
Changes in ABE:
new grid (stand treatment program), and now STP is shown when clicking on a standGrid
additional warnings when STPs are not properly defined
other changes:
more recent files, recent files are saved before creating the model
fixed splash screenshot
fixed potential bug in setting up saplings
new JS-function Globals.reloadABE() --> force the reload of the agent based forest engine module |
|