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1222 2768d 04h werner / public SVN  
/tags/release_1.0
/branches/release_1.0
1221 2768d 04h werner /branches/ public SVN  
/branches/release_1.0
/branches/version1.0
1220 2768d 04h werner /branches/version1.0/ Version 1.0  
/branches/version1.0
1218 2768d 06h werner / clean up repository - make 1.0 trunk again!  
/trunk
/iland_regen
1217 2768d 06h werner / clean up repository - make 1.0 trunk again!  
/iland_regen
/branches/iland_regen
1182 2914d 03h werner /branches/iland_regen/src/ Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]

[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc

some code clean up - removed old code (sapling.cpp) for sapling trees and establishment.
 
/branches/iland_regen/src/core/climate.cpp
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/model.cpp
/branches/iland_regen/src/core/modelcontroller.cpp
/branches/iland_regen/src/core/modelcontroller.h
/branches/iland_regen/src/core/modelsettings.cpp
/branches/iland_regen/src/core/modelsettings.h
/branches/iland_regen/src/core/resourceunitspecies.cpp
/branches/iland_regen/src/core/resourceunitspecies.h
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/seeddispersal.cpp
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/standloader.cpp
/branches/iland_regen/src/core/standstatistics.h
/branches/iland_regen/src/iland/iland.pro
/branches/iland_regen/src/iland/mainwindow.cpp
/branches/iland_regen/src/iland/mainwindow.h
/branches/iland_regen/src/ilandc/consoleshell.cpp
/branches/iland_regen/src/ilandc/ilandc.pro
/branches/iland_regen/src/ilandc/main.cpp
/branches/iland_regen/src/output/outputmanager.cpp
/branches/iland_regen/src/output/saplingout.cpp
/branches/iland_regen/src/output/saplingout.h
/branches/iland_regen/src/output/snapshot.cpp
/branches/iland_regen/src/tools/helper.cpp
1176 2948d 04h werner /branches/iland_regen/src/core/ developing the long distance dispersal functionality;
looks as if we have a conceptual problem with how we use the seed kernel functions...
more to come...
 
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/model.cpp
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/seeddispersal.cpp
/branches/iland_regen/src/core/seeddispersal.h
1168 2977d 03h werner /branches/iland_regen/src/ working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.  
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/resourceunitspecies.cpp
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/seeddispersal.cpp
/branches/iland_regen/src/core/seeddispersal.h
/branches/iland_regen/src/iland/mainwindow.cpp
/branches/iland_regen/src/iland/mainwindow.h
/branches/iland_regen/src/iland/mainwindow.ui
/branches/iland_regen/src/tools/globalsettings.cpp
/branches/iland_regen/src/tools/globalsettings.h
1160 2985d 03h werner /branches/iland_regen/src/core/ bug-fixes of the new establishment module (carbon)

first part of the YNP water limitation in establishment.
 
/branches/iland_regen/src/core/establishment.cpp
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/snag.cpp
/branches/iland_regen/src/core/species.cpp
/branches/iland_regen/src/core/species.h
/branches/iland_regen/src/core/speciesset.cpp
1111 3048d 03h werner /branches/iland_regen/src/ first draft of the new "establishment"
added the "Saplings", the new container for establishment/sapling growth
some basic functionality is already there...
 
/branches/iland_regen/src/core/saplings.cpp
/branches/iland_regen/src/core/saplings.h
/branches/iland_regen/src/core/establishment.h
/branches/iland_regen/src/core/grid.h
/branches/iland_regen/src/core/management.cpp
/branches/iland_regen/src/core/model.cpp
/branches/iland_regen/src/core/model.h
/branches/iland_regen/src/core/resourceunitspecies.h
/branches/iland_regen/src/core/sapling.cpp
/branches/iland_regen/src/core/sapling.h
/branches/iland_regen/src/iland/iland.pro
/branches/iland_regen/src/iland/tests.cpp
/branches/iland_regen/src/output/snapshot.cpp
/branches/iland_regen/src/tools/mapgrid.cpp
/branches/iland_regen/src/tools/mapgrid.h
1104 3056d 10h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
/branches/iland_regen
1068 3166d 12h werner /branches/port_qt5_64bit/src/ some optimizations for grass / establishment
START
 
/branches/port_qt5_64bit/src/core/establishment.cpp
/branches/port_qt5_64bit/src/core/establishment.h
/branches/port_qt5_64bit/src/core/grasscover.cpp
/branches/port_qt5_64bit/src/core/grasscover.h
/branches/port_qt5_64bit/src/core/grid.h
/branches/port_qt5_64bit/src/core/model.cpp
/branches/port_qt5_64bit/src/core/sapling.cpp
/branches/port_qt5_64bit/src/plugins/barkbeetle/barkbeetlemodule.cpp
1002 3405d 23h werner /branches/port_qt5_64bit/src/ new optimized establishment routine.
not finished yet, but looks promising in my first tests.
 
/branches/port_qt5_64bit/src/core/establishment.cpp
/branches/port_qt5_64bit/src/core/establishment.h
/branches/port_qt5_64bit/src/core/resourceunit.h
/branches/port_qt5_64bit/src/core/sapling.h
/branches/port_qt5_64bit/src/iland/mainwindow.cpp
/branches/port_qt5_64bit/src/iland/tests.cpp
/branches/port_qt5_64bit/src/iland/tests.h
/branches/port_qt5_64bit/src/tools/randomgenerator.h
824 3873d 10h werner /branches/port_qt5_64bit/src/ fixed *big* regeneration bug. The map with the height of saplings on a resource unit was used in the establishment subroutine although it was *invalid*. Now the establishment and the regeneration are (again?) in one function and use the same valid map.
this removed the strange stripes in the regeneration pattern (there should have been crashes, but weren't). Consequently, the performance debug output was modified.
added better formatting to debugtimer.cpp for large times (in hours, minutes, seconds).
 
/branches/port_qt5_64bit/src/core/establishment.cpp
/branches/port_qt5_64bit/src/core/establishment.h
/branches/port_qt5_64bit/src/core/model.cpp
/branches/port_qt5_64bit/src/core/resourceunit.cpp
/branches/port_qt5_64bit/src/core/resourceunit.h
/branches/port_qt5_64bit/src/core/standstatistics.cpp
/branches/port_qt5_64bit/src/core/standstatistics.h
/branches/port_qt5_64bit/src/iland/iland.pro
/branches/port_qt5_64bit/src/iland/mainwindow.cpp
/branches/port_qt5_64bit/src/iland/tests.cpp
/branches/port_qt5_64bit/src/tools/debugtimer.cpp
/branches/port_qt5_64bit/src/tools/debugtimer.h
/branches/port_qt5_64bit/src/tools/globalsettings.cpp
779 4040d 05h werner /branches/port_qt5_64bit/  
/branches/port_qt5_64bit
685 4602d 06h werner /trunk/src/core/ changed establishment: now (after some discussion), we use two random numbers and "emulate" the multiplication ( seed x biotic x abiotic ). First we select choose for 20m seed pixels a random number for abiotic environment (abiotic), and if ok for every 2x2m pixel (biotic x seed). This split is a huge performance improvement, but leads probably to more "pixels" in the 20m resolution. First tests do not show those effects, though.  
/trunk/src/core/establishment.cpp
/trunk/src/core/establishment.h
671 4623d 06h werner /trunk/src/ Necessary changes for GPL licence (i.e. headers in all source files)  
/trunk/src/core/climate.cpp
/trunk/src/core/climate.h
/trunk/src/core/environment.cpp
/trunk/src/core/environment.h
/trunk/src/core/establishment.cpp
/trunk/src/core/establishment.h
/trunk/src/core/exception.h
/trunk/src/core/global.h
/trunk/src/core/grid.h
/trunk/src/core/layeredgrid.h
/trunk/src/core/management.cpp
/trunk/src/core/management.h
/trunk/src/core/model.cpp
/trunk/src/core/model.h
/trunk/src/core/modelcontroller.cpp
/trunk/src/core/modelcontroller.h
/trunk/src/core/modelsettings.cpp
/trunk/src/core/modelsettings.h
/trunk/src/core/phenology.cpp
/trunk/src/core/phenology.h
/trunk/src/core/plugin_interface.h
/trunk/src/core/production3pg.cpp
/trunk/src/core/production3pg.h
/trunk/src/core/resourceunit.cpp
/trunk/src/core/resourceunit.h
/trunk/src/core/sapling.cpp
/trunk/src/core/sapling.h
/trunk/src/core/seeddispersal.cpp
/trunk/src/core/seeddispersal.h
/trunk/src/core/snag.cpp
/trunk/src/core/snag.h
/trunk/src/core/soil.cpp
/trunk/src/core/soil.h
/trunk/src/core/species.cpp
/trunk/src/core/species.h
/trunk/src/core/speciesresponse.cpp
/trunk/src/core/speciesresponse.h
/trunk/src/core/speciesset.cpp
/trunk/src/core/speciesset.h
/trunk/src/core/stamp.cpp
/trunk/src/core/stamp.h
/trunk/src/core/stampcontainer.cpp
/trunk/src/core/stampcontainer.h
/trunk/src/core/standloader.cpp
/trunk/src/core/standloader.h
/trunk/src/core/standstatistics.cpp
/trunk/src/core/standstatistics.h
/trunk/src/core/threadrunner.cpp
/trunk/src/core/threadrunner.h
/trunk/src/core/timeevents.cpp
/trunk/src/core/timeevents.h
/trunk/src/core/tree.cpp
/trunk/src/core/tree.h
/trunk/src/core/watercycle.cpp
/trunk/src/core/watercycle.h
/trunk/src/iland/aboutdialog.cpp
/trunk/src/iland/aboutdialog.h
/trunk/src/iland/aboutdialog.ui
/trunk/src/iland/mainwindow.cpp
/trunk/src/iland/mainwindow.h
/trunk/src/iland/paintarea.cpp
/trunk/src/iland/paintarea.h
/trunk/src/iland/stable.h
/trunk/src/iland/tests.cpp
/trunk/src/iland/tests.h
/trunk/src/iland/version.h
/trunk/src/output/carbonflowout.cpp
/trunk/src/output/carbonflowout.h
/trunk/src/output/carbonout.cpp
/trunk/src/output/carbonout.h
/trunk/src/output/dynamicstandout.cpp
/trunk/src/output/dynamicstandout.h
/trunk/src/output/managementout.cpp
/trunk/src/output/managementout.h
/trunk/src/output/output.cpp
/trunk/src/output/output.h
/trunk/src/output/outputmanager.cpp
/trunk/src/output/outputmanager.h
/trunk/src/output/productionout.cpp
/trunk/src/output/productionout.h
/trunk/src/output/saplingout.cpp
/trunk/src/output/saplingout.h
/trunk/src/output/standdeadout.cpp
/trunk/src/output/standdeadout.h
/trunk/src/output/standout.cpp
/trunk/src/output/standout.h
/trunk/src/output/treeout.cpp
/trunk/src/output/treeout.h
/trunk/src/plugins/fire/firemodule.cpp
/trunk/src/plugins/fire/firemodule.h
/trunk/src/plugins/fire/fireout.cpp
/trunk/src/plugins/fire/fireout.h
/trunk/src/plugins/fire/fireplugin.cpp
/trunk/src/plugins/fire/fireplugin.h
/trunk/src/tools/climateconverter.cpp
/trunk/src/tools/climateconverter.h
/trunk/src/tools/csvfile.cpp
/trunk/src/tools/csvfile.h
/trunk/src/tools/dem.cpp
/trunk/src/tools/dem.h
/trunk/src/tools/expression.cpp
/trunk/src/tools/expression.h
/trunk/src/tools/expressionwrapper.cpp
/trunk/src/tools/expressionwrapper.h
/trunk/src/tools/floatingaverage.cpp
/trunk/src/tools/floatingaverage.h
/trunk/src/tools/gisgrid.cpp
/trunk/src/tools/gisgrid.h
/trunk/src/tools/globalsettings.cpp
/trunk/src/tools/globalsettings.h
/trunk/src/tools/helper.cpp
/trunk/src/tools/helper.h
/trunk/src/tools/mapgrid.cpp
/trunk/src/tools/mapgrid.h
/trunk/src/tools/modules.cpp
/trunk/src/tools/modules.h
/trunk/src/tools/random.cpp
/trunk/src/tools/random.h
/trunk/src/tools/scriptglobal.cpp
/trunk/src/tools/scriptglobal.h
/trunk/src/tools/settingmetadata.cpp
/trunk/src/tools/settingmetadata.h
/trunk/src/tools/sqlhelper.cpp
/trunk/src/tools/sqlhelper.h
/trunk/src/tools/ticktack.cpp
/trunk/src/tools/ticktack.h
/trunk/src/tools/xmlhelper.cpp
/trunk/src/tools/xmlhelper.h
639 4784d 03h werner / move current content to the "trunk"  
/trunk/executable
/trunk/src
/executable
/src
624 4838d 09h werner /src/core/ performance improvements / modifications.  
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/sapling.cpp
444 5102d 08h werner /src/core/ added a "randomGenerator" - function to the resource unit -> this should be used when fetching random numbers from within functions that are executed in a multi-threaded way. You could also use GlobalSettings::instance()->randomGenerator().  
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/model.cpp
/src/core/resourceunit.h
/src/core/standloader.cpp
/src/core/tree.cpp
443 5102d 10h werner /src/ problems with multihtreading and the random generator. Crashes revealed that the MersenneTwister class is not multithreadable; The solution now is to have for each Thread in the thread pool one random number generator. This removes the crashes, but makes changes to the code necessary.  
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/global.h
/src/core/model.cpp
/src/tools/globalsettings.cpp
/src/tools/globalsettings.h
442 5103d 04h werner /src/ Debug output for establishment.  
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/model.cpp
/src/core/resourceunitspecies.cpp
/src/iland/mainwindow.cpp
/src/iland/mainwindow.h
/src/iland/mainwindow.ui
/src/tools/globalsettings.cpp
/src/tools/globalsettings.h
440 5104d 08h werner /src/core/ climate: added a pre-calculated value for the 10.5hrs day
including establishment calculation in the normal execution path.
 
/src/core/climate.cpp
/src/core/climate.h
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/model.cpp
/src/core/model.h
/src/core/phenology.cpp
/src/core/production3pg.cpp
/src/core/resourceunitspecies.cpp
/src/core/resourceunitspecies.h
/src/core/threadrunner.cpp
/src/core/threadrunner.h
439 5105d 04h werner /src/core/ coded the establishment core routine (without testing yet)
adapted the GridRunner
 
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/grid.h
434 5106d 07h werner /src/ creation of the Establishment class.
added calculation of chilling requirements to Phenology (not good enough, though)
added also a little test routine for Establishment
 
/src/core/establishment.cpp
/src/core/establishment.h
/src/core/phenology.cpp
/src/core/phenology.h
/src/iland/aboutdialog.cpp
/src/iland/iland.pro
/src/iland/mainwindow.cpp
/src/iland/tests.cpp
/src/iland/tests.h
/src/tools/csvfile.cpp