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#include "resourceunit.h"
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#include "resourceunit.h"
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#include "species.h"
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#include "species.h"
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#include "model.h"
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#include "model.h"
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#include "helper.h"
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#include "helper.h"
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#include "modules.h"
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#include "modules.h"
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/** @class WaterCycle
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  @ingroup core
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  simulates the water cycle on a ResourceUnit.
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  The WaterCycle is simulated with a daily time step on the spatial level of a ResourceUnit. Related are
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  the snow module (SnowPack), and Canopy module that simulates the interception (and evaporation) of precipitation and the
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  transpiration from the canopy.
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  The WaterCycle covers the "soil water bucket". Main entry function is run().
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  See http://iland.boku.ac.at/water+cycle
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  */
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WaterCycle::WaterCycle()
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WaterCycle::WaterCycle()
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{
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{
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    mSoilDepth = 0;
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    mSoilDepth = 0;
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    mLastYear = -1;
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    mLastYear = -1;