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private:
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private:
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    void finalizeSetup(); ///< complete lookup-grid by filling up zero values
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    void finalizeSetup(); ///< complete lookup-grid by filling up zero values
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    static const int cBHDclassWidth;
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    static const int cBHDclassWidth;
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    static const int cHDclassWidth;
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    static const int cHDclassWidth;
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    static const int cBHDclassLow; ///< bhd classes start with 2: class 0 = 2..6, class1 = 6..10
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    static const int cBHDclassLow; ///< bhd classes start with 4: class 0 = 4..8, class1 = 8..12
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    static const int cHDclassLow; ///< hd classes offset is 40: class 0 = 40-50, class 1 = 50-60
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    static const int cHDclassLow; ///< hd classes offset is 40: class 0 = 40-50, class 1 = 50-60
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    static const int cBHDclassCount; ///< class count, 50: highest class = 50*4 +- 2 = 198 - 202
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    static const int cBHDclassCount; ///< class count, 50: highest class = 50*4 +- 2 = 198 - 202
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    static const int cHDclassCount; ///< class count. highest class: 140-150
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    static const int cHDclassCount; ///< class count. highest class: 140-150
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    struct StampItem {
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    struct StampItem {
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        Stamp* stamp;
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        Stamp* stamp;