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#ifndef RESOURCEUNITSPECIES_H
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#define RESOURCEUNITSPECIES_H
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#include "production3pg.h"
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#include "standstatistics.h"
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#include "speciesresponse.h"
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#include "establishment.h"
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#include "sapling.h"
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#include "grid.h"
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class Species;
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class ResourceUnit;
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class ResourceUnitSpecies
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{
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public:
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    ResourceUnitSpecies() : mLAIfactor(0.), mSpecies(0), mRU(0) {}
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    void setup(Species *species, ResourceUnit *ru);
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    // access
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    const SpeciesResponse *speciesResponse() const { return &mResponse; }
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    const Species *species() const { return mSpecies; } ///< return pointer to species
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    const ResourceUnit *ru() const { return mRU; } ///< return pointer to resource unit
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    const Production3PG &prod3PG() const { return m3PG; } ///< the 3pg production model of this speies x resourceunit
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    StandStatistics &statistics() { return mStatistics; } ///< statistics of this species on the resourceunit
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    StandStatistics &statisticsDead() { return mStatisticsDead; } ///< statistics of died trees
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    StandStatistics &statisticsMgmt() { return mStatisticsMgmt; } ///< statistics of removed trees
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    const StandStatistics &constStatistics() const { return mStatistics; } ///< const accessor
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    const StandStatistics &constStatisticsDead() const { return mStatisticsDead; } ///< const accessor
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    const StandStatistics &constStatisticsMgmt() const { return mStatisticsMgmt; } ///< const accessor
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   // actions
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    void updateGWL();
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    double removedVolume() const { return mRemovedGrowth; } ///< sum of volume with was remvoved because of death/management (m3)
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    double LAIfactor() const { return mLAIfactor; } ///< relative fraction of LAI of this species (0..1)
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    void setLAIfactor(const double newLAIfraction) { mLAIfactor=newLAIfraction; if (mLAIfactor<0 || mLAIfactor>1.00001) qDebug() << "invalid LAIfactor"<<mLAIfactor; }
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    // properties
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    double leafArea() const; ///< total leaf area of the species on the RU (m2).
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    // action
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    void calculate(const bool fromEstablishment=false); ///< calculate response for species, calculate actual 3PG production
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    void calclulateEstablishment(); ///< perform establishment calculations
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    void calclulateSaplingGrowth(); ///< growth of saplings
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    void addSapling(const QPoint position) { mSapling.addSapling(position); }
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    // visualization/graphical output
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    void visualGrid(Grid<float> &grid) const;
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private:
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    double mLAIfactor; ///< relative amount of this species' LAI on this resource unit (0..1). Is calculated once a year.
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    double mRemovedGrowth; ///< m3 volume of trees removed/managed (to calculate GWL)
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    StandStatistics mStatistics; ///< statistics of a species on this resource unit
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    StandStatistics mStatisticsDead; ///< statistics of died trees (this year) of a species on this resource unit
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    StandStatistics mStatisticsMgmt; ///< statistics of removed trees (this year) of a species on this resource unit
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    Production3PG m3PG; ///< NPP prodution unit of this species
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    SpeciesResponse mResponse; ///< calculation and storage of species specific respones on this resource unit
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    Establishment mEstablishment; ///< establishment for seedlings and sapling growth
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    Sapling mSapling; ///< saplings storage/growth
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    Species *mSpecies; ///< speices
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    ResourceUnit *mRU; ///< resource unit
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    int mLastYear;
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};
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#endif // RESSOURCEUNITSPECIES_H