Rev |
Age |
Author |
Path |
Log message |
Diff |
1222 |
2724d 21h |
werner |
/ |
public SVN |
|
1221 |
2724d 21h |
werner |
/branches/ |
public SVN |
|
1220 |
2724d 21h |
werner |
/branches/version1.0/ |
Version 1.0 |
|
1218 |
2724d 23h |
werner |
/ |
clean up repository - make 1.0 trunk again! |
|
1217 |
2724d 23h |
werner |
/ |
clean up repository - make 1.0 trunk again! |
|
1213 |
2730d 20h |
werner |
/branches/iland_regen/src/ |
implementing the stand-wise snapshot feature (for the advanced dynamic initalization) |
|
1181 |
2887d 22h |
werner |
/branches/iland_regen/src/ |
include LDD packages even for N<1 (choose probabilistically)
visualizing seed input from javascript |
|
1180 |
2892d 20h |
werner |
/branches/iland_regen/src/ |
major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers) |
|
1172 |
2926d 05h |
werner |
/branches/iland_regen/src/ |
fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object.... |
|
1157 |
2943d 06h |
werner |
/branches/iland_regen/ |
merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch). |
|
1104 |
3013d 04h |
werner |
/branches/iland_regen/ |
Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone |
|
1091 |
3062d 21h |
werner |
/branches/port_qt5_64bit/src/tools/ |
additional JS functions for retrieving grids from iLand. fancy.... |
|
1081 |
3094d 20h |
werner |
/branches/port_qt5_64bit/src/ |
created a new javascript wrapper for the iLand "grid" class. This includes some processing (e.g. calculate using expressions), and some function to retrieve grids from iLand (e.g. damage data from disturbance modules, height grid).
fancy! |
|
1077 |
3104d 02h |
werner |
/branches/port_qt5_64bit/src/ |
implemented stormInfestationProbability in bark beetle module.
added path() function in Globals JS object. |
|
1071 |
3117d 22h |
werner |
/branches/port_qt5_64bit/src/ |
alternative mortality formulation
COST PROFOUND exercise (H. Bugmann) |
|
1065 |
3124d 17h |
werner |
/branches/port_qt5_64bit/src/ |
interaction of bark beetle and wind disturbances. |
|
1064 |
3125d 22h |
werner |
/branches/port_qt5_64bit/src/ |
many changes. Most notably:
* improvements in the grass-cover sub Modules
* interaction between wind and bark beetle
* javascript function to extract seed-distribution-maps
* fixed a bug when continuous seed input was assumed |
|
1061 |
3132d 21h |
werner |
/branches/port_qt5_64bit/src/ |
developinig ABE.
groundwork: creating STP options (i.e. pure JS-options of STPs that can be used in activities)
working on species specific targets for thinnings (involves a lot of thinking and fiddling with javascript)
added an option to include "shortcuts" to often-used functions (i.e. links in the GUI that directly call JS-functions). |
|
1058 |
3138d 23h |
werner |
/branches/port_qt5_64bit/src/ |
Changes in ABE:
new grid (stand treatment program), and now STP is shown when clicking on a standGrid
additional warnings when STPs are not properly defined
other changes:
more recent files, recent files are saved before creating the model
fixed splash screenshot
fixed potential bug in setting up saplings
new JS-function Globals.reloadABE() --> force the reload of the agent based forest engine module |
|
1053 |
3159d 05h |
werner |
/branches/port_qt5_64bit/src/ |
updates for Qt 5.5 and GCC (Linux). |
|