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Rev Age Author Path Log message Diff
1213 2730d 12h werner /branches/iland_regen/src/ implementing the stand-wise snapshot feature (for the advanced dynamic initalization)  
1211 2730d 19h werner /branches/iland_regen/src/ added GPL headers for files that did not contain the header  
1208 2732d 14h werner /branches/iland_regen/src/ working on the Spin-up feature (some additions to ABE)  
1203 2754d 17h werner /branches/iland_regen/src/ added the missing "ActPlanting" functions for the "new" regeneration module.  
1196 2845d 12h werner /branches/iland_regen/src/ StandGPP debug output (instead of the missing StandNPP) output  
1182 2870d 13h werner /branches/iland_regen/src/ Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]

[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc

some code clean up - removed old code (sapling.cpp) for sapling trees and establishment.
 
1181 2887d 14h werner /branches/iland_regen/src/ include LDD packages even for N<1 (choose probabilistically)

visualizing seed input from javascript
 
1180 2892d 12h werner /branches/iland_regen/src/ major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
 
1179 2894d 14h werner /branches/iland_regen/src/ GUI: visualizing seed maps
minor change in seed kernel calculation
 
1174 2912d 13h werner /branches/iland_regen/src/ fixed a bug in the establishment / saplinggrowth debug outputs (bookkeeping)  
1172 2925d 21h werner /branches/iland_regen/src/ fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object....
 
1168 2933d 13h werner /branches/iland_regen/src/ working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.  
1164 2940d 14h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1163 2940d 19h werner /branches/iland_regen/src/ removed the "sapling.h" everywhere.
open:
* establishment: use better random order of species (e.g. by providing N random lists in speciesSet)
 
1162 2940d 20h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
1158 2942d 15h werner /branches/iland_regen/src/ further performance improvements in regeneration/sapling module.
In total (sim 80 yrs WBT 2km2, from bare ground), iLand is +- 35% faster:
* seed dispersal (not today)
* optimized use of LRI-correction
* better linearization in sapling growth (height growth potential)
 
1157 2942d 22h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1111 3004d 13h werner /branches/iland_regen/src/ first draft of the new "establishment"
added the "Saplings", the new container for establishment/sapling growth
some basic functionality is already there...
 
1104 3012d 20h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1102 3013d 09h werner /branches/port_qt5_64bit/src/ fixed couple of clang warnings.

some debugging/profiling work w.r.t. establishment/regen.
 

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