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1222 2726d 09h werner / public SVN  
1221 2726d 09h werner /branches/ public SVN  
1220 2726d 09h werner /branches/version1.0/ Version 1.0  
1218 2726d 11h werner / clean up repository - make 1.0 trunk again!  
1217 2726d 11h werner / clean up repository - make 1.0 trunk again!  
1212 2732d 15h werner /branches/iland_regen/src/ iLand-caption in pro files  
1204 2739d 15h werner /branches/iland_regen/src/ fixed some text strings (debug messages).  
1198 2845d 09h werner /branches/iland_regen/src/ api documentation...  
1196 2847d 08h werner /branches/iland_regen/src/ StandGPP debug output (instead of the missing StandNPP) output  
1195 2857d 11h werner /branches/iland_regen/src/ more documentaiton...  
1194 2857d 11h werner /branches/iland_regen/src/ more documentation....  
1193 2859d 17h werner /branches/iland_regen/src/ update version  
1191 2861d 09h werner /branches/iland_regen/src/ more documentation .... phew  
1190 2864d 07h werner /branches/iland_regen/src/ api documentation....  
1182 2872d 09h werner /branches/iland_regen/src/ Torus also effective for seed distribution
new output "SaplingDetails" (super high detail level of individual cohorts)
version information also in ilandc [move version.cpp to core]

[due to a sync problem with the SVN server, some revisions where lost: here they are:]
compiling ilandc

some code clean up - removed old code (sapling.cpp) for sapling trees and establishment.
 
1180 2894d 08h werner /branches/iland_regen/src/ major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
 
1179 2896d 10h werner /branches/iland_regen/src/ GUI: visualizing seed maps
minor change in seed kernel calculation
 
1178 2901d 08h werner /branches/iland_regen/src/ update the seed dispersal kernel: take the density of a point instead the density at a given radius
new option in the GUI to visualize newly created saplings
update of how sapling numbers are calculated and arrive in the output
 
1172 2927d 17h werner /branches/iland_regen/src/ fixed nasty bug in fire module that caused crashes in release mode (but interestingly not in debug mode).
Reason: The ILAND_GUI #define is *not* visible when building the modules (fire, wind, barkbeetle); a conditional define in species.h has the effect that the structure (i.e. the memory address of some of the member properties) are different (specifically, the "mSeedDispersal" property). From the fire module, accessing the property resolved to a wrong memory address -> crash. Fix: moved the color-property (that is affected by the ILAND_GUI #define) to the end of the object....
 
1170 2930d 09h werner /branches/iland_regen/src/ testing the grid-runners (etc) -- they seem to work fine, whew!
fixed a problem in the fire spread (never reached the right and bottom edge of a landscape).
 
1169 2934d 10h werner /branches/iland_regen/src/ debugging the crash in the firemodule... nasty.  
1168 2935d 08h werner /branches/iland_regen/src/ working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.  
1164 2942d 10h werner /branches/iland_regen/src/ found unexpected behavior of irandom(): obviously, it return *never* the upper bound.
eg. irandom(0,3) -> values 0,1, or 2, but never 3.
changed calls to irandom() accordingly.
added also a better random selection of species in the establishment routine
 
1162 2942d 16h werner /branches/iland_regen/src/ removed the old "mSaplings" from resource unit/model.
Open Issues:
* ActPlanting [init/remove of saplings]
* MapGrid: retrieve list of saplings
* testing of standloader
 
1159 2944d 05h werner /branches/iland_regen/src/ Changed memory layout of regeneration module.
problems now with invalid (NaN) soil values. Needs further analysis ;)
 
1158 2944d 11h werner /branches/iland_regen/src/ further performance improvements in regeneration/sapling module.
In total (sim 80 yrs WBT 2km2, from bare ground), iLand is +- 35% faster:
* seed dispersal (not today)
* optimized use of LRI-correction
* better linearization in sapling growth (height growth potential)
 
1157 2944d 18h werner /branches/iland_regen/ merge of changes in the trunk (up to the version used for the 2016 DICE simulation batch).  
1117 3002d 06h werner /branches/iland_regen/src/ including loading of saplings of snapshots....  
1115 3005d 08h werner /branches/iland_regen/src/ integrating sapling growth, testing  
1111 3006d 08h werner /branches/iland_regen/src/ first draft of the new "establishment"
added the "Saplings", the new container for establishment/sapling growth
some basic functionality is already there...
 
1104 3014d 15h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1096 3035d 14h werner /branches/port_qt5_64bit/src/ new version, compiling problems at VSC  
1081 3096d 08h werner /branches/port_qt5_64bit/src/ created a new javascript wrapper for the iLand "grid" class. This includes some processing (e.g. calculate using expressions), and some function to retrieve grids from iLand (e.g. damage data from disturbance modules, height grid).
fancy!
 
1078 3099d 10h werner /branches/port_qt5_64bit/src/iland/ view climate grid cell in visualization of resource units  
1076 3106d 09h werner /branches/port_qt5_64bit/src/ avoid loading regeneration if regeneration module is not enabled.  
1074 3116d 12h werner /branches/port_qt5_64bit/src/ added output for abe-Stand-Details (basal area and basal area share).  
1071 3119d 10h werner /branches/port_qt5_64bit/src/ alternative mortality formulation
COST PROFOUND exercise (H. Bugmann)
 
1067 3125d 04h werner /branches/port_qt5_64bit/src/ added new efficient grid access functions index2 and index5.
They are >2 times faster than using double conversion to grid coordinates.
 
1066 3125d 15h werner /branches/port_qt5_64bit/src/ wind-bark-beetle interaction, now functional
fixed this annoyance of the mixed-up species order in the UI.
 
1065 3126d 05h werner /branches/port_qt5_64bit/src/ interaction of bark beetle and wind disturbances.