Subversion Repositories public iLand

Rev

Show changed files | Details | Compare with Previous | Blame | RSS feed

Filtering Options

Rev Age Author Path Log message Diff
1222 2723d 18h werner / public SVN  
1221 2723d 18h werner /branches/ public SVN  
1220 2723d 18h werner /branches/version1.0/ Version 1.0  
1218 2723d 20h werner / clean up repository - make 1.0 trunk again!  
1217 2723d 20h werner / clean up repository - make 1.0 trunk again!  
1104 3012d 01h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
779 3995d 20h werner /branches/port_qt5_64bit/  
763 4187d 21h werner /trunk/ Build for Qt 4.8.3 - new executables and DLLs  
639 4739d 18h werner / move current content to the "trunk"  
356 5166d 23h werner /src/ fixed FonStudio (did not compile because version.cpp was missing).
key "randomSamplingEnabled": removed error message when key is false
 
301 5279d 00h werner /src/fonstudio/ FONSTUDIO: added mrRand(), removed obsolete signal/slot connections.  
259 5314d 10h werner /src/ Big Cleanup of Lightroom Code.
removed all iLand specifics, left pure stamp calculation facilitites.
 
200 5333d 11h werner /src/ added "ModelSettings", i.e. a high performant storage for model settings, further spelling resource vs ressource, including the "batch" job feature from fonstudio into iland. added a slot for MainWindow to force a repaint. and much more.  
178 5336d 10h werner /src/ fonstudio compiles again...  
174 5339d 06h werner /src/ some cleanup in file structure; moved files from fonstudio away from "core" directory.  
123 5355d 06h Werner /src/ ThreadRunner class. This hopefully is a good foundation for all the multithreading issues...  
120 5356d 12h Werner /src/ hunted a "bug" in the IException class - finally after some rewriting it came up that the bug was a faulty access in the drawing routine... aarrgghhhhh...  
113 5357d 13h Werner /src/ started Production3PG-class which couples the (stand-level) production.
implemented zooming and panning in Viewport (this is always a hell of a job)
 
111 5358d 12h Werner /src/ added "RessourceUnitSpecies" (included setup and access functions). Each species has now a numeric index which is used to construct vectors of RessourceUnitSpecies per RessourceUnit.  
106 5359d 06h Werner /src/ added StandLoader class which encapsulates the initialization of stands. Currently only Picus-style initfiles can be loaded.
added more content to Model and cleaned the Tree class. Now a multiple stand setup with N ressource units and N duplicate stands can be loaded and the light-patterns calculated. cool!
 

Show All