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Rev Age Author Path Log message Diff
1222 2725d 15h werner / public SVN  
1221 2725d 15h werner /branches/ public SVN  
1220 2725d 15h werner /branches/version1.0/ Version 1.0  
1218 2725d 17h werner / clean up repository - make 1.0 trunk again!  
1217 2725d 17h werner / clean up repository - make 1.0 trunk again!  
1180 2893d 13h werner /branches/iland_regen/src/ major rewrite of the seed distribution module:
* dispersal kernels fixed (using seeds per area, and not per radius)
* seed production now depends on leaf area of species (on source pixels)
* distribution for all source pixels (skipped the shortcut via continuously covered forest)
* probability of establishment calculated as function of available seedlings (sum of all incoming seedlings)
still testing ;)
more automation functions (e.g. to call OS commands, additional JS event handlers)
 
1178 2900d 14h werner /branches/iland_regen/src/ update the seed dispersal kernel: take the density of a point instead the density at a given radius
new option in the GUI to visualize newly created saplings
update of how sapling numbers are calculated and arrive in the output
 
1176 2905d 15h werner /branches/iland_regen/src/core/ developing the long distance dispersal functionality;
looks as if we have a conceptual problem with how we use the seed kernel functions...
more to come...
 
1168 2934d 14h werner /branches/iland_regen/src/ working on serotony, establishment etc. updated new establishment module w.r.t. debug outputs.  
1167 2934d 23h werner /branches/iland_regen/ merged serotiny from trunk  
1104 3013d 21h werner /branches/iland_regen/ Branch dedicated to playing around with establishment/regeneration.
Goals are:
(i) speed up
(ii) introduction of new features for Yellowstone
 
1102 3014d 10h werner /branches/port_qt5_64bit/src/ fixed couple of clang warnings.

some debugging/profiling work w.r.t. establishment/regen.
 
1064 3126d 15h werner /branches/port_qt5_64bit/src/ many changes. Most notably:
* improvements in the grass-cover sub Modules
* interaction between wind and bark beetle
* javascript function to extract seed-distribution-maps
* fixed a bug when continuous seed input was assumed
 
836 3826d 14h werner /branches/port_qt5_64bit/src/core/ implementing external seed on the full project area.  
779 3997d 16h werner /branches/port_qt5_64bit/  
764 4187d 12h werner /trunk/src/ implementation of advanced external seed input. Around the project area a "seed belt" is lain. The simulated rectangle is split into sectors which can have a different species composition. At the beginning of the simulation, the external seed maps are populated and then reused each year.  
704 4532d 13h werner /trunk/ Speed-Patch!
fixing the missing "&" in the const Grid<float> seedMap() const { return mSeedMap; } ///< access to the seedMap
function. This dramatically improves the performance of the model. Lots of time was lost in duplicating the seedmaps for each species * resourceunit.
in addition: limited max-size of the logging QPlainTextEdit; this could maybe stop iLand from crashing....
 
671 4580d 17h werner /trunk/src/ Necessary changes for GPL licence (i.e. headers in all source files)  
639 4741d 14h werner / move current content to the "trunk"  
619 4797d 23h werner /src/core/ Performance improvements for establishments: I try to decide for a resource-unit (random number) if establishment can happen on that RU; this reduces runtime of establishment sub routine by 60% (total runtime -20%); however, it changes also the behavior...  

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